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ProcessManager

Struct ProcessManager 

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pub struct ProcessManager { /* private fields */ }
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Manager for processes running capabilities and skills

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impl ProcessManager

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pub fn new(log_dir: PathBuf) -> Result<Self>

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pub fn get_hostname(&self) -> &str

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pub async fn start_process( &self, _package_name: &str, std_name: &str, package_type: &str, package_path: &Path, start_script: &str, ) -> Result<ProcessStartResult>

Start a process; blocks until it exits. Output goes to terminal (no log file for now).

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pub fn get_running_processes(&self) -> Vec<ProcessInfo>

Get all running processes

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pub fn is_running(&self, std_name: &str, package_type: &str) -> bool

Check if a process is running

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pub fn get_process_tree(pid: u32) -> Result<ProcessTreeNode>

Get process tree structure (parent-child relationships)

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pub async fn stop_process( &self, std_name: &str, package_type: &str, ) -> Result<ProcessStopResult>

Stop a specific process

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pub async fn stop_all(&self) -> Result<()>

Stop all processes

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pub async fn stop_by_package(&self, package_name: &str) -> Result<Vec<String>>

Stop all processes for a given package name

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